SODA

Post Mortem Interaction. Social Play Modes in Momentum

Stenros, Jaakko and Montola, Markus and Waern, Annika (2007) Post Mortem Interaction. Social Play Modes in Momentum. In: lifelike. Projektgruppen KP07, Copenhagen, pp. 131-145. ISBN 978-87-989377-1-5

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Abstract

Prosopopeia Bardo 2: Momentum was a five-week larp featuring double-layered character model. Every player was expected to larp a diegetic copy of himself, and the spirit of a deceased revolutionary possessing the diegetic larper. The combination of these twin roles, long game duration and a design where players had to interact with non-players lead into interesting types of social interaction in the game. In this paper we describe how the players experienced some of the various play modes provided, and introduce a model for interaction modes in pervasive larps.

Item Type:Book Section
Additional Information:Lifelike was published in conjunction with the Knudepunkt 2007 conference.
ID Code:2694
Deposited By:Vicki Carleson
Deposited On:25 Feb 2008
Last Modified:22 Mar 2011 09:32

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