FantasyA and SenToy

Höök, Kristina and Bullock, Adrian and Paiva, Ana (2003) FantasyA and SenToy. In: Conference on Human Factors in Computing Systems: CHI '03 extended abstracts on Human factors in computing systems, 5-10 Apr 2003, Fort Lauderdale, Florida, USA.

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FantasyA is a role-playing game where emotions are part of the game logic. SenToy is a tangible interface device, used to influence emotional behaviour in FantasyA. Players in the game FantasyA have to master SenToy and exhibit a particular set of emotions and perform a set of actions in order to evolve in the game. A study was undertaken to gauge the success of the overall gaming experience, as well as the individual components, the FantasyA game with its emotional content and the SenToy control device with its gestural input.

Item Type:Conference or Workshop Item (Other)
Additional Information:SESSION: Short talks-Specialized section: tangible interfaces; Pages: 804 - 805.
ID Code:2819
Deposited On:07 Apr 2008
Last Modified:12 Jan 2015 14:50

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