Mazé, Ramia and Redström, Johan (2004) Form and the computational object. In: Computers in Art and Design Education, 29 June -1 July 2004, Copenhagen, Denmark.
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In Interaction Design, we are presented with an opportunity to return to the designed object as a subject of enquiry with a new perspective. We suggest a reconsideration of form as the starting point for developing a deep understanding of computational things and an approach to dealing with their inherent complexity. Understanding the object as composed of both spatial and temporal form, we can use materials to design a ‘surface’ for experience that extends beyond the three-dimensional object. Presenting both theoretical consideration and design examples, we aim to discuss the potentials of a new perspective on form as a basis for design research and education.
|Item Type:||Conference or Workshop Item (Paper)|
|Additional Information:||Revised version published in the journal Digital Creativity.|
|Deposited By:||Ramia Maze|
|Deposited On:||18 Aug 2009|
|Last Modified:||12 Jan 2015 14:42|
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