Montola, Markus and Waern, Annika (2006) Ethical and practical look at unaware game participation. In: Gaming Realities, 4-8 October 2006, Athens, Greece.
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Many pervasive games involve people who are not aware of the game that is going on. We look into some examples of games with strong such features, in order to understand the problems and opportunities of such design structures. We also discuss the ethics of unaware game participation, as they may have a major impact on both aware and unaware participants.
|Item Type:||Conference or Workshop Item (Paper)|
|Uncontrolled Keywords:||Pervasive Game, Participant, Unaware Participation, Ethics, Game, Pervasive Applications, Ubiquitous Computing|
|Deposited By:||Interaction Researcher|
|Deposited On:||16 Apr 2008|
|Last Modified:||18 Nov 2009 15:56|
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