Designing for Movement – the Case of Sports

Nylander, Stina and Tholander, Jakob (2014) Designing for Movement – the Case of Sports. In: International workshop on Movement and Computing, 15-16 June 2014, Paris, France.



We have identified six themes we identified as interesting for future work in movement based interaction design for sports: the central position of the subjective feeling, the core of sports is enough, feeling did not prevent injury, non-interpretive representations, the shortcomings of logging biodata, and temporality of feedback. The themes are grounded in technical explorations for golf and running and a set of interviews with athletes. Here, we outline findings from our work to illustrate these themes.

Item Type:Conference or Workshop Item (Paper)
ID Code:5648
Deposited By:Stina Nylander
Deposited On:13 Aug 2014 13:37
Last Modified:13 Aug 2014 13:37

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