Höök, Kristina and Jonsson, Martin and Tholander, Jakob and Ståhl, Anna and Robertson, Toni and Marti, Patrizia and Svanaes, Dag and Graves Peterson, Marianne and Schiphorst, Thecla and Katherine , Isbister (2016) Move to be moved. In: CHI 2016 conference on computer human interaction, 7-12 May 2016, San Jose.
|PDF - Accepted Version|
Movement-based design is reaching critical mass in HCI, and we can start to identify strategies, similarities and differences in how it is approached. Similarities may include, for example, a strong first person perspective on design, emphasising movement, somatics and aesthetic sensibilities of the designer, as well as starting from the premise that our bodily ways of being in the world are shaped by the ecologies of people, cultural practices and the artefacts we create and use. Different classes of systems are starting to emerge, such as spurring somaesthetic appreciation processes using biofeedback loops or carefully nudging us to interact with our own movements; engaging us in affective loops where the technology takes on a stronger agency, attempting to pull participants into particular experiences; extending on our senses and perception – even creating new senses through technology; social interactions, engaging us to jointly explore movement or touch; even endowing machines with their own ‘somatics’, exploring our relationship to technology; as well as engaging in larger political issues around the body, such as gender perspectives, or challenging the mind-body divide.
|Item Type:||Conference or Workshop Item (Other)|
|Deposited By:||Anna Ståhl|
|Deposited On:||07 Sep 2017 15:11|
|Last Modified:||07 Sep 2017 15:11|
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